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Girls Garden / Style Database / Pristine Good Fortune
Shirona Ichijo — Pristine Good Fortune Style portrait
STYLE PROFILEGlobal

Shirona Ichijo → Student Info

Pristine Good Fortune

Global Tier B · Overall

Rarity
SSR
Attribute
Smart
Type
Physical
Role
Tank
Position
Front
Team
Sirius Sugar

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Skills

All 5 skills · Lv. 1

EX

Twilight Flame

7 EX

Deals 75 DMG to enemy rear line. Shields self for 50% of max HP. Shield decreases by 25% per turn.

DMG
75Previous — · Δ Baseline
All 15 Levels

Twilight Flame · Effect values, not final battle damage. Zero means the effect is absent.

Twilight Flame · exact progression
Lv.Damage value
175
Deals 75 DMG to enemy rear line. Shields self for 50% of max HP. Shield decreases by 25% per turn.
277.33
Deals 77.33 DMG to enemy rear line. Shields self for 50% of max HP. Shield decreases by 25% per turn.
379.66
Deals 79.66 DMG to enemy rear line. Shields self for 50% of max HP. Shield decreases by 25% per turn.
488.99
Deals 88.99 DMG to enemy rear line. Shields self for 50% of max HP. Shield decreases by 25% per turn.
591.32
Deals 91.32 DMG to enemy rear line. Shields self for 50% of max HP. Shield decreases by 25% per turn.
693.65
Deals 93.65 DMG to enemy rear line. Shields self for 50% of max HP. Shield decreases by 25% per turn.
7102.98
Deals 102.98 DMG to enemy rear line. Shields self for 50% of max HP. Shield decreases by 25% per turn.
8105.31
Deals 105.31 DMG to enemy rear line. Shields self for 50% of max HP. Shield decreases by 25% per turn.
9107.64
Deals 107.64 DMG to enemy rear line. Shields self for 50% of max HP. Shield decreases by 25% per turn.
10117
Deals 117 DMG to enemy rear line. Shields self for 50% of max HP. Shield decreases by 25% per turn.
11117
Deals 117 DMG to enemy rear line. Shields self for 60% of max HP. Shield decreases by 25% per turn.
12117
Deals 117 DMG to enemy rear line. Shields self for 70% of max HP. Shield decreases by 25% per turn.
13117
Deals 117 DMG to enemy rear line. Shields self for 80% of max HP. Shield decreases by 25% per turn.
14117
Deals 117 DMG to enemy rear line. Shields self for 90% of max HP. Shield decreases by 25% per turn.
15117
Deals 117 DMG to enemy rear line. Shields self for 100% of max HP. Shield decreases by 25% per turn.
A1

Cool Triple Slash

2 AP

Deals 50 DMG to rear enemy 3x. Applies a debuff that decreases DMG dealt by 25% and increases DMG taken by 25% until next turn (stacks).

DMG
50Previous — · Δ Baseline
All 15 Levels

Cool Triple Slash · Effect values, not final battle damage. Zero means the effect is absent.

Cool Triple Slash · exact progression
Lv.Damage value
150
Deals 50 DMG to rear enemy 3x. Applies a debuff that decreases DMG dealt by 25% and increases DMG taken by 25% until next turn (stacks).
251.55
Deals 51.55 DMG to rear enemy 3x. Applies a debuff that decreases DMG dealt by 25% and increases DMG taken by 25% until next turn (stacks).
353.1
Deals 53.1 DMG to rear enemy 3x. Applies a debuff that decreases DMG dealt by 25% and increases DMG taken by 25% until next turn (stacks).
459.32
Deals 59.32 DMG to rear enemy 3x. Applies a debuff that decreases DMG dealt by 25% and increases DMG taken by 25% until next turn (stacks).
560.87
Deals 60.87 DMG to rear enemy 3x. Applies a debuff that decreases DMG dealt by 25% and increases DMG taken by 25% until next turn (stacks).
662.42
Deals 62.42 DMG to rear enemy 3x. Applies a debuff that decreases DMG dealt by 25% and increases DMG taken by 25% until next turn (stacks).
768.64
Deals 68.64 DMG to rear enemy 3x. Applies a debuff that decreases DMG dealt by 25% and increases DMG taken by 25% until next turn (stacks).
870.19
Deals 70.19 DMG to rear enemy 3x. Applies a debuff that decreases DMG dealt by 25% and increases DMG taken by 25% until next turn (stacks).
971.74
Deals 71.74 DMG to rear enemy 3x. Applies a debuff that decreases DMG dealt by 25% and increases DMG taken by 25% until next turn (stacks).
1078
Deals 78 DMG to rear enemy 3x. Applies a debuff that decreases DMG dealt by 25% and increases DMG taken by 25% until next turn (stacks).
1183.6
Deals 83.6 DMG to rear enemy 3x. Applies a debuff that decreases DMG dealt by 25% and increases DMG taken by 25% until next turn (stacks).
1289.2
Deals 89.2 DMG to rear enemy 3x. Applies a debuff that decreases DMG dealt by 25% and increases DMG taken by 25% until next turn (stacks).
1394.8
Deals 94.8 DMG to rear enemy 3x. Applies a debuff that decreases DMG dealt by 25% and increases DMG taken by 25% until next turn (stacks).
14100.4
Deals 100.4 DMG to rear enemy 3x. Applies a debuff that decreases DMG dealt by 25% and increases DMG taken by 25% until next turn (stacks).
15106
Deals 106 DMG to rear enemy 3x. Applies a debuff that decreases DMG dealt by 25% and increases DMG taken by 25% until next turn (stacks).
A2

Behind the Back

1 AP

Deals 100 DMG to rear enemy.

DMG
100Previous — · Δ Baseline
VALUE effect
0%Previous — · Δ Baseline
All 15 Levels

Behind the Back · Effect values, not final battle damage. Zero means the effect is absent.

Behind the Back · exact progression
Lv.Damage valueVALUE effect
11000%
Deals 100 DMG to rear enemy.
2103.110%
Deals 103.11 DMG to rear enemy.
3106.220%
Deals 106.22 DMG to rear enemy.
4118.660%
Deals 118.66 DMG to rear enemy.
5121.770%
Deals 121.77 DMG to rear enemy.
6124.880%
Deals 124.88 DMG to rear enemy.
7137.320%
Deals 137.32 DMG to rear enemy.
8140.430%
Deals 140.43 DMG to rear enemy.
9143.540%
Deals 143.54 DMG to rear enemy.
101560%
Deals 156 DMG to rear enemy.
1115650%
Deals 156 DMG to rear enemy. Shields closest ally for 50% of ATK. Shield lasts 3 actions.
1215662.5%
Deals 156 DMG to rear enemy. Shields closest ally for 62.5% of ATK. Shield lasts 3 actions.
1315675%
Deals 156 DMG to rear enemy. Shields closest ally for 75% of ATK. Shield lasts 3 actions.
1415687.5%
Deals 156 DMG to rear enemy. Shields closest ally for 87.5% of ATK. Shield lasts 3 actions.
15156100%
Deals 156 DMG to rear enemy. Shields closest ally for 100% of ATK. Shield lasts 3 actions.
P1

Smart Barrier

Passive trigger

Trigger: HP below 50%. Decreases DMG taken for Smart allies by 5% (stacks). Only 1 use per battle.

DMG effect
5%Previous — · Δ Baseline
All 15 Levels

Smart Barrier · Effect values, not final battle damage. Zero means the effect is absent.

Smart Barrier · exact progression
Lv.DMG effect
15%
Trigger: HP below 50%. Decreases DMG taken for Smart allies by 5% (stacks). Only 1 use per battle.
25.27%
Trigger: HP below 50%. Decreases DMG taken for Smart allies by 5.27% (stacks). Only 1 use per battle.
35.54%
Trigger: HP below 50%. Decreases DMG taken for Smart allies by 5.54% (stacks). Only 1 use per battle.
46.62%
Trigger: HP below 50%. Decreases DMG taken for Smart allies by 6.62% (stacks). Only 1 use per battle.
56.89%
Trigger: HP below 50%. Decreases DMG taken for Smart allies by 6.89% (stacks). Only 1 use per battle.
67.16%
Trigger: HP below 50%. Decreases DMG taken for Smart allies by 7.16% (stacks). Only 1 use per battle.
78.24%
Trigger: HP below 50%. Decreases DMG taken for Smart allies by 8.24% (stacks). Only 1 use per battle.
88.51%
Trigger: HP below 50%. Decreases DMG taken for Smart allies by 8.51% (stacks). Only 1 use per battle.
98.78%
Trigger: HP below 50%. Decreases DMG taken for Smart allies by 8.78% (stacks). Only 1 use per battle.
1010%
Trigger: HP below 50%. Decreases DMG taken for Smart allies by 10% (stacks). Only 1 use per battle.
1111%
Trigger: HP below 50%. Decreases DMG taken for Smart allies by 11% (stacks). Only 1 use per battle.
1212%
Trigger: HP below 50%. Decreases DMG taken for Smart allies by 12% (stacks). Only 1 use per battle.
1313%
Trigger: HP below 50%. Decreases DMG taken for Smart allies by 13% (stacks). Only 1 use per battle.
1414%
Trigger: HP below 50%. Decreases DMG taken for Smart allies by 14% (stacks). Only 1 use per battle.
1515%
Trigger: HP below 50%. Decreases DMG taken for Smart allies by 15% (stacks). Only 1 use per battle.
P2

Second-Line Save

Passive trigger

Trigger: start of turn. Decreases Physical DMG taken for allies 2x by 10% (stacks). Only 1 use per battle.

VALUE effect
10%Previous — · Δ Baseline
All 15 Levels

Second-Line Save · Effect values, not final battle damage. Zero means the effect is absent.

Second-Line Save · exact progression
Lv.VALUE effect
110%
Trigger: start of turn. Decreases Physical DMG taken for allies 2x by 10% (stacks). Only 1 use per battle.
210.55%
Trigger: start of turn. Decreases Physical DMG taken for allies 2x by 10.55% (stacks). Only 1 use per battle.
311.1%
Trigger: start of turn. Decreases Physical DMG taken for allies 2x by 11.1% (stacks). Only 1 use per battle.
413.3%
Trigger: start of turn. Decreases Physical DMG taken for allies 2x by 13.3% (stacks). Only 1 use per battle.
513.85%
Trigger: start of turn. Decreases Physical DMG taken for allies 2x by 13.85% (stacks). Only 1 use per battle.
614.4%
Trigger: start of turn. Decreases Physical DMG taken for allies 2x by 14.4% (stacks). Only 1 use per battle.
716.6%
Trigger: start of turn. Decreases Physical DMG taken for allies 2x by 16.6% (stacks). Only 1 use per battle.
817.15%
Trigger: start of turn. Decreases Physical DMG taken for allies 2x by 17.15% (stacks). Only 1 use per battle.
917.7%
Trigger: start of turn. Decreases Physical DMG taken for allies 2x by 17.7% (stacks). Only 1 use per battle.
1020%
Trigger: start of turn. Decreases Physical DMG taken for allies 2x by 20% (stacks). Only 1 use per battle.
1120%
Trigger: start of turn. Decreases Physical DMG taken for allies 2x by 20% (stacks). Burns farthest enemy for 3 actions. Only 1 use per battle.
1222.5%
Trigger: start of turn. Decreases Physical DMG taken for allies 2x by 22.5% (stacks). Burns farthest enemy for 3 actions. Only 1 use per battle.
1325%
Trigger: start of turn. Decreases Physical DMG taken for allies 2x by 25% (stacks). Burns farthest enemy for 3 actions. Only 1 use per battle.
1427.5%
Trigger: start of turn. Decreases Physical DMG taken for allies 2x by 27.5% (stacks). Burns farthest enemy for 3 actions. Only 1 use per battle.
1530%
Trigger: start of turn. Decreases Physical DMG taken for allies 2x by 30% (stacks). Burns farthest enemy for 3 actions. Only 1 use per battle.

Stats & Limit Break

PRIMARY REFERENCE

SSR · Lv.1

Resulting stats

Selected endpoint
Stat / gradeSelectedLimit Break bonus
HP A1,2230
ATK B6630
DEF S5670
SPD B3920
Critical rate C10%0 pp

Limit Break

Bonus over SSR at the selected level · choose a rarity
RarityHPATKDEFSPDCRT
00000 pp
+612+332+28400 pp
+1,224+664+56800 pp
+1,836+996+85200 pp
+2,448+1,328+1,13600 pp
+2,938+1,594+1,3630+1 pp
+3,428+1,860+1,5900+2 pp
+3,918+2,126+1,8170+3 pp
+4,408+2,392+2,0440+4 pp
+4,898+2,658+2,2710+5 pp
What these values include

Captured Lv.1 and Lv.200 endpoints at 10 rarities. The upper endpoint is a reference value, not a reachable cap claim for every rarity. Limit Break bonuses are differences between captured rarities at the same level. Intermediate levels, affection and equipment are not estimated.

Availability

Global

Available in Global. The full-launch roster will be rechecked when released.

First JP release
2025-09-03
Full Global launch date
Not verified

Teams

Match the reported trigger, target and attribute requirements to the encounter before choosing teammates.

Named team combinations await combat evidence. No universal team or tier ranking is inferred from skill tables.

Notes

Inspect Lv.10 → 11 across the captured skills. Changed effect values can matter more than damage scaling; their value still depends on triggers, target conditions and enemy immunity.

Open Full Planner

Data & verification

Captured game data · Checked 2026-10-04. Some information may differ from the current game version. Refer to the field sources below.

Sources & artwork credits

Global availability is verified by the official Global demo capture; full-launch verification remains pending. Captured gameplay fields and community JP identities are separately sourced. Unverified skills, stats and cost mappings remain unavailable.

Style portrait © Muv-Luv: The Answer, publicly displayed by Loot & Waifus. Display enlarged 4× with Upscayl Digital Art.