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Girls Garden / Style Database / Unstoppable Destroyer
Noelle Arouet — Unstoppable Destroyer Style portrait
STYLE PROFILEGlobal

Noelle Arouet → Student Info

Unstoppable Destroyer

Global Tier B · Overall

Rarity
R
Attribute
Cute
Type
Physical
Role
Physical Attacker
Position
Front
Team
Pre-Class A

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Skills

All 2 skills · Lv. 1

A1

Double Shot

1 AP

Deals 50 DMG to 2 enemies.

DMG
50Previous — · Δ Baseline
All 15 Levels

Double Shot · Effect values, not final battle damage. Zero means the effect is absent.

Double Shot · exact progression
Lv.Damage value
150
Deals 50 DMG to 2 enemies.
251.55
Deals 51.55 DMG to 2 enemies.
353.1
Deals 53.1 DMG to 2 enemies.
459.32
Deals 59.32 DMG to 2 enemies.
560.87
Deals 60.87 DMG to 2 enemies.
662.42
Deals 62.42 DMG to 2 enemies.
768.64
Deals 68.64 DMG to 2 enemies.
870.19
Deals 70.19 DMG to 2 enemies.
971.74
Deals 71.74 DMG to 2 enemies.
1078
Deals 78 DMG to 2 enemies.
1178
Deals 78 DMG to 2 enemies.
1278
Deals 78 DMG to 2 enemies.
1378
Deals 78 DMG to 2 enemies.
1478
Deals 78 DMG to 2 enemies.
1578
Deals 78 DMG to 2 enemies.
P1

Warning Shot

Passive trigger

Trigger: start of turn. Deals 30 to enemy front line first and decreases AS by 40. Only 1 use per battle.

DMG
30Previous — · Δ Baseline
SPD effect
40Previous — · Δ Baseline
All 15 Levels

Warning Shot · Effect values, not final battle damage. Zero means the effect is absent.

Warning Shot · exact progression
Lv.Damage valueSPD effect
13040
Trigger: start of turn. Deals 30 to enemy front line first and decreases AS by 40. Only 1 use per battle.
230.9341
Trigger: start of turn. Deals 30.93 to enemy front line first and decreases AS by 41. Only 1 use per battle.
331.8642
Trigger: start of turn. Deals 31.86 to enemy front line first and decreases AS by 42. Only 1 use per battle.
435.5946
Trigger: start of turn. Deals 35.59 to enemy front line first and decreases AS by 46. Only 1 use per battle.
536.5247
Trigger: start of turn. Deals 36.52 to enemy front line first and decreases AS by 47. Only 1 use per battle.
637.4548
Trigger: start of turn. Deals 37.45 to enemy front line first and decreases AS by 48. Only 1 use per battle.
741.1852
Trigger: start of turn. Deals 41.18 to enemy front line first and decreases AS by 52. Only 1 use per battle.
842.1153
Trigger: start of turn. Deals 42.11 to enemy front line first and decreases AS by 53. Only 1 use per battle.
943.0454
Trigger: start of turn. Deals 43.04 to enemy front line first and decreases AS by 54. Only 1 use per battle.
1046.875
Trigger: start of turn. Deals 46.8 to enemy front line first and decreases AS by 75. Only 1 use per battle.
1146.875
Trigger: start of turn. Deals 46.8 to enemy front line first and decreases AS by 75. Only 1 use per battle.
1246.875
Trigger: start of turn. Deals 46.8 to enemy front line first and decreases AS by 75. Only 1 use per battle.
1346.875
Trigger: start of turn. Deals 46.8 to enemy front line first and decreases AS by 75. Only 1 use per battle.
1446.875
Trigger: start of turn. Deals 46.8 to enemy front line first and decreases AS by 75. Only 1 use per battle.
1546.875
Trigger: start of turn. Deals 46.8 to enemy front line first and decreases AS by 75. Only 1 use per battle.

Stats & Limit Break

PRIMARY REFERENCE

R · Lv.1

Resulting stats

Selected endpoint
Stat / gradeSelectedLimit Break bonus
HP B8380
ATK D3420
DEF C2050
SPD C3410
Critical rate B15%0 pp

Limit Break

Bonus over R at the selected level · choose a rarity
RarityHPATKDEFSPDCRT
00000 pp
+252+153+9200 pp
+504+306+18400 pp
+756+459+27600 pp
+1,008+612+36800 pp
What these values include

Captured Lv.1 and Lv.200 endpoints at 5 rarities. The upper endpoint is a reference value, not a reachable cap claim for every rarity. Limit Break bonuses are differences between captured rarities at the same level. Intermediate levels, affection and equipment are not estimated.

Availability

Global

Available in Global. The full-launch roster will be rechecked when released.

First JP release
2025-09-03
Full Global launch date
Not verified

Teams

Match the reported trigger, target and attribute requirements to the encounter before choosing teammates.

Named team combinations await combat evidence. No universal team or tier ranking is inferred from skill tables.

Notes

Inspect Lv.10 → 11 across the captured skills. Changed effect values can matter more than damage scaling; their value still depends on triggers, target conditions and enemy immunity.

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Data & verification

Captured game data · Checked 2026-10-04. Some information may differ from the current game version. Refer to the field sources below.

Sources & artwork credits

Global availability is verified by the official Global demo capture; full-launch verification remains pending. Captured gameplay fields and community JP identities are separately sourced. Unverified skills, stats and cost mappings remain unavailable.

Style portrait © Muv-Luv: The Answer, publicly displayed by Loot & Waifus. Display enlarged 4× with Upscayl Digital Art.