Freezes all enemies for 3 actions. Can39;t act while Frozen. Thaws upon being attacked, but DMG taken is increased by 50%.
VALUE effect
50%Previous—· ΔBaseline
All 15 Levels
Nanairo's Garden · Effect values, not final battle damage. Zero means the effect is absent.
Nanairo's Garden · exact progression
Lv.
VALUE effect
1
50%
Freezes all enemies for 3 actions. Can39;t act while Frozen. Thaws upon being attacked, but DMG taken is increased by 50%.
2
52.77%
Freezes all enemies for 3 actions. Can39;t act while Frozen. Thaws upon being attacked, but DMG taken is increased by 52.77%.
3
55.54%
Freezes all enemies for 3 actions. Can39;t act while Frozen. Thaws upon being attacked, but DMG taken is increased by 55.54%.
4
66.62%
Freezes all enemies for 3 actions. Can39;t act while Frozen. Thaws upon being attacked, but DMG taken is increased by 66.62%.
5
69.39%
Freezes all enemies for 3 actions. Can39;t act while Frozen. Thaws upon being attacked, but DMG taken is increased by 69.39%.
6
72.16%
Freezes all enemies for 3 actions. Can39;t act while Frozen. Thaws upon being attacked, but DMG taken is increased by 72.16%.
7
83.24%
Freezes all enemies for 3 actions. Can39;t act while Frozen. Thaws upon being attacked, but DMG taken is increased by 83.24%.
8
86.01%
Freezes all enemies for 3 actions. Can39;t act while Frozen. Thaws upon being attacked, but DMG taken is increased by 86.01%.
9
88.78%
Freezes all enemies for 3 actions. Can39;t act while Frozen. Thaws upon being attacked, but DMG taken is increased by 88.78%.
10
100%
Freezes all enemies for 3 actions. Can39;t act while Frozen. Thaws upon being attacked, but DMG taken is increased by 100%.
11
110%
Freezes all enemies for 3 actions. Can39;t act while Frozen. Thaws upon being attacked, but DMG taken is increased by 110%.
12
120%
Freezes all enemies for 3 actions. Can39;t act while Frozen. Thaws upon being attacked, but DMG taken is increased by 120%.
13
130%
Freezes all enemies for 3 actions. Can39;t act while Frozen. Thaws upon being attacked, but DMG taken is increased by 130%.
14
140%
Freezes all enemies for 3 actions. Can39;t act while Frozen. Thaws upon being attacked, but DMG taken is increased by 140%.
15
150%
Freezes all enemies for 3 actions. Can39;t act while Frozen. Thaws upon being attacked, but DMG taken is increased by 150%.
A1
Ignite
2 AP
Burns closest enemy for 5 actions and heals adjacent allies for 15. Burn continuously damages for 30% of ATK.
威力 effect
15Previous—· ΔBaseline
All 15 Levels
Ignite · Effect values, not final battle damage. Zero means the effect is absent.
Ignite · exact progression
Lv.
威力 effect
1
15
Burns closest enemy for 5 actions and heals adjacent allies for 15. Burn continuously damages for 30% of ATK.
2
15.5
Burns closest enemy for 5 actions and heals adjacent allies for 15.5. Burn continuously damages for 30% of ATK.
3
16
Burns closest enemy for 5 actions and heals adjacent allies for 16. Burn continuously damages for 30% of ATK.
4
18
Burns closest enemy for 5 actions and heals adjacent allies for 18. Burn continuously damages for 30% of ATK.
5
18.5
Burns closest enemy for 5 actions and heals adjacent allies for 18.5. Burn continuously damages for 30% of ATK.
6
19
Burns closest enemy for 5 actions and heals adjacent allies for 19. Burn continuously damages for 30% of ATK.
7
21
Burns closest enemy for 5 actions and heals adjacent allies for 21. Burn continuously damages for 30% of ATK.
8
21.5
Burns closest enemy for 5 actions and heals adjacent allies for 21.5. Burn continuously damages for 30% of ATK.
9
22
Burns closest enemy for 5 actions and heals adjacent allies for 22. Burn continuously damages for 30% of ATK.
10
25
Burns closest enemy for 5 actions and heals adjacent allies for 25. Burn continuously damages for 30% of ATK.
11
27
Burns closest enemy for 5 actions and heals adjacent allies for 27. Burn continuously damages for 30% of ATK.
12
29
Burns closest enemy for 5 actions and heals adjacent allies for 29. Burn continuously damages for 30% of ATK.
13
31
Burns closest enemy for 5 actions and heals adjacent allies for 31. Burn continuously damages for 30% of ATK.
14
33
Burns closest enemy for 5 actions and heals adjacent allies for 33. Burn continuously damages for 30% of ATK.
15
35
Burns closest enemy for 5 actions and heals adjacent allies for 35. Burn continuously damages for 30% of ATK.
A2
Stun Suppression
1 AP
Deals 60 EN DMG to enemy horz line with most ATK. Stuns enemy with most ATK for 1 action if target HP is above 90%.
DMG
60Previous—· ΔBaseline
ATK effect
0%Previous—· ΔBaseline
All 15 Levels
Stun Suppression · Effect values, not final battle damage. Zero means the effect is absent.
Stun Suppression · exact progression
Lv.
Damage value
ATK effect
1
60
0%
Deals 60 EN DMG to enemy horz line with most ATK. Stuns enemy with most ATK for 1 action if target HP is above 90%.
2
61.86
0%
Deals 61.86 EN DMG to enemy horz line with most ATK. Stuns enemy with most ATK for 1 action if target HP is above 90%.
3
63.72
0%
Deals 63.72 EN DMG to enemy horz line with most ATK. Stuns enemy with most ATK for 1 action if target HP is above 90%.
4
71.18
0%
Deals 71.18 EN DMG to enemy horz line with most ATK. Stuns enemy with most ATK for 1 action if target HP is above 90%.
5
73.04
0%
Deals 73.04 EN DMG to enemy horz line with most ATK. Stuns enemy with most ATK for 1 action if target HP is above 90%.
6
74.9
0%
Deals 74.9 EN DMG to enemy horz line with most ATK. Stuns enemy with most ATK for 1 action if target HP is above 90%.
7
82.36
0%
Deals 82.36 EN DMG to enemy horz line with most ATK. Stuns enemy with most ATK for 1 action if target HP is above 90%.
8
84.22
0%
Deals 84.22 EN DMG to enemy horz line with most ATK. Stuns enemy with most ATK for 1 action if target HP is above 90%.
9
86.08
0%
Deals 86.08 EN DMG to enemy horz line with most ATK. Stuns enemy with most ATK for 1 action if target HP is above 90%.
10
93.6
0%
Deals 93.6 EN DMG to enemy horz line with most ATK. Stuns enemy with most ATK for 1 action if target HP is above 90%.
11
93.6
5%
Deals 93.6 EN DMG to enemy horz line with most ATK. Stuns enemy with most ATK for 1 action if target HP is above 90%. Debuffs ATK of enemy in same line by 5% for 1 action (stacks).
12
93.6
6.25%
Deals 93.6 EN DMG to enemy horz line with most ATK. Stuns enemy with most ATK for 1 action if target HP is above 90%. Debuffs ATK of enemy in same line by 6.25% for 1 action (stacks).
13
93.6
7.5%
Deals 93.6 EN DMG to enemy horz line with most ATK. Stuns enemy with most ATK for 1 action if target HP is above 90%. Debuffs ATK of enemy in same line by 7.5% for 1 action (stacks).
14
93.6
8.75%
Deals 93.6 EN DMG to enemy horz line with most ATK. Stuns enemy with most ATK for 1 action if target HP is above 90%. Debuffs ATK of enemy in same line by 8.75% for 1 action (stacks).
15
93.6
10%
Deals 93.6 EN DMG to enemy horz line with most ATK. Stuns enemy with most ATK for 1 action if target HP is above 90%. Debuffs ATK of enemy in same line by 10% for 1 action (stacks).
P1
Saintly Restoration
Passive trigger
Trigger: end of turn. Decreases EN DMG taken by 20% for 3 actions for your vert line (stacks). Clears all debuffs from self if under status effect.
VALUE effect
20%Previous—· ΔBaseline
威力 effect
0Previous—· ΔBaseline
All 15 Levels
Saintly Restoration · Effect values, not final battle damage. Zero means the effect is absent.
Saintly Restoration · exact progression
Lv.
VALUE effect
威力 effect
1
20%
0
Trigger: end of turn. Decreases EN DMG taken by 20% for 3 actions for your vert line (stacks). Clears all debuffs from self if under status effect.
2
20.55%
0
Trigger: end of turn. Decreases EN DMG taken by 20.55% for 3 actions for your vert line (stacks). Clears all debuffs from self if under status effect.
3
21.1%
0
Trigger: end of turn. Decreases EN DMG taken by 21.1% for 3 actions for your vert line (stacks). Clears all debuffs from self if under status effect.
4
23.3%
0
Trigger: end of turn. Decreases EN DMG taken by 23.3% for 3 actions for your vert line (stacks). Clears all debuffs from self if under status effect.
5
23.85%
0
Trigger: end of turn. Decreases EN DMG taken by 23.85% for 3 actions for your vert line (stacks). Clears all debuffs from self if under status effect.
6
24.4%
0
Trigger: end of turn. Decreases EN DMG taken by 24.4% for 3 actions for your vert line (stacks). Clears all debuffs from self if under status effect.
7
26.6%
0
Trigger: end of turn. Decreases EN DMG taken by 26.6% for 3 actions for your vert line (stacks). Clears all debuffs from self if under status effect.
8
27.15%
0
Trigger: end of turn. Decreases EN DMG taken by 27.15% for 3 actions for your vert line (stacks). Clears all debuffs from self if under status effect.
9
27.7%
0
Trigger: end of turn. Decreases EN DMG taken by 27.7% for 3 actions for your vert line (stacks). Clears all debuffs from self if under status effect.
10
30%
0
Trigger: end of turn. Decreases EN DMG taken by 30% for 3 actions for your vert line (stacks). Clears all debuffs from self if under status effect.
11
30%
50
Trigger: end of turn. Decreases EN DMG taken by 30% for 3 actions for your vert line and applies a buff that heals 50HP for 2 actions. Clears all debuffs from self if under status effect.
12
30%
53.75
Trigger: end of turn. Decreases EN DMG taken by 30% for 3 actions for your vert line and applies a buff that heals 53.75HP for 2 actions. Clears all debuffs from self if under status effect.
13
30%
57.5
Trigger: end of turn. Decreases EN DMG taken by 30% for 3 actions for your vert line and applies a buff that heals 57.5HP for 2 actions. Clears all debuffs from self if under status effect.
14
30%
61.25
Trigger: end of turn. Decreases EN DMG taken by 30% for 3 actions for your vert line and applies a buff that heals 61.25HP for 2 actions. Clears all debuffs from self if under status effect.
15
30%
65
Trigger: end of turn. Decreases EN DMG taken by 30% for 3 actions for your vert line and applies a buff that heals 65HP for 2 actions. Clears all debuffs from self if under status effect.
P2
Revenge Shot
Passive trigger
Trigger: ally being attacked. Deals 50 EN DMG to enemy with highest ATK.
DMG
50Previous—· ΔBaseline
All 15 Levels
Revenge Shot · Effect values, not final battle damage. Zero means the effect is absent.
Revenge Shot · exact progression
Lv.
Damage value
1
50
Trigger: ally being attacked. Deals 50 EN DMG to enemy with highest ATK.
2
51.55
Trigger: ally being attacked. Deals 51.55 EN DMG to enemy with highest ATK.
3
53.1
Trigger: ally being attacked. Deals 53.1 EN DMG to enemy with highest ATK.
4
59.32
Trigger: ally being attacked. Deals 59.32 EN DMG to enemy with highest ATK.
5
60.87
Trigger: ally being attacked. Deals 60.87 EN DMG to enemy with highest ATK.
6
62.42
Trigger: ally being attacked. Deals 62.42 EN DMG to enemy with highest ATK.
7
68.64
Trigger: ally being attacked. Deals 68.64 EN DMG to enemy with highest ATK.
8
70.19
Trigger: ally being attacked. Deals 70.19 EN DMG to enemy with highest ATK.
9
71.74
Trigger: ally being attacked. Deals 71.74 EN DMG to enemy with highest ATK.
10
78
Trigger: ally being attacked. Deals 78 EN DMG to enemy with highest ATK.
11
83.6
Trigger: ally being attacked. Deals 83.6 EN DMG to enemy with highest ATK.
12
89.2
Trigger: ally being attacked. Deals 89.2 EN DMG to enemy with highest ATK.
13
94.8
Trigger: ally being attacked. Deals 94.8 EN DMG to enemy with highest ATK.
14
100.4
Trigger: ally being attacked. Deals 100.4 EN DMG to enemy with highest ATK.
15
106
Trigger: ally being attacked. Deals 106 EN DMG to enemy with highest ATK.
Stats & Limit Break
PRIMARY REFERENCE
SSR · Lv.1
Resulting stats
Selected endpoint
Stat / grade
Selected
Limit Break bonus
HP B
1,012
0
ATK A
846
0
DEF A
516
0
SPD A
413
0
Critical rate B
15%
0 pp
Limit Break
Bonus over SSR at the selected level · choose a rarity
Rarity
HP
ATK
DEF
SPD
CRT
0
0
0
0
0 pp
+506
+423
+258
0
0 pp
+1,012
+846
+516
0
0 pp
+1,518
+1,269
+774
0
0 pp
+2,024
+1,692
+1,032
0
0 pp
+2,429
+2,030
+1,238
0
+1 pp
+2,834
+2,368
+1,444
0
+2 pp
+3,239
+2,706
+1,650
0
+3 pp
+3,644
+3,044
+1,856
0
+4 pp
+4,049
+3,382
+2,062
0
+5 pp
What these values include
Captured Lv.1 and Lv.200 endpoints at 10 rarities. The upper endpoint is a reference value, not a reachable cap claim for every rarity. Limit Break bonuses are differences between captured rarities at the same level. Intermediate levels, affection and equipment are not estimated.
Availability
Global
Available in Global. The full-launch roster will be rechecked when released.
First JP release
2025-09-03
Full Global launch date
Not verified
JP reference evidence
Kamigame primary / Gamerch cross-check. Global balance is not verified.
Overall: Kamigame A / Gamerch Not rated — Cross-check pending
Maze: Kamigame A+ / Gamerch Not rated — Cross-check pending
Tactical: Kamigame B / Gamerch Not rated — Cross-check pending
PVE/PVP are this source’s categories, not exact equivalents of Overall/Maze/Tactical Exercise. Not an independent JP vote. Checked 2026-10-04. Unrated R/SR versions may be grouped into its bottom tier; this does not establish measured performance.
Match the reported trigger, target and attribute requirements to the encounter before choosing teammates.
Named team combinations await combat evidence. No universal team or tier ranking is inferred from skill tables.
Notes
Inspect Lv.10 → 11 across the captured skills. Changed effect values can matter more than damage scaling; their value still depends on triggers, target conditions and enemy immunity.
Captured game data · Checked 2026-10-04. Some information may differ from the current game version. Refer to the field sources below.
Sources & artwork credits
Global availability is verified by the official Global demo capture; full-launch verification remains pending. Captured gameplay fields and community JP identities are separately sourced. Unverified skills, stats and cost mappings remain unavailable.