Deals 190 DMG to an enemy and Stuns for 2 actions. Grants 1 AP upon felling an enemy.
DMG
190Previous—· ΔBaseline
STUN
2 actionsPrevious—· ΔBaseline
All 15 Levels
Lumina Grace · Effect values, not final battle damage. Zero means the effect is absent.
Lumina Grace · exact progression
Lv.
Damage value
Stun duration
1
190
2 actions
Deals 190 DMG to an enemy and Stuns for 2 actions. Grants 1 AP upon felling an enemy.
2
196.22
2 actions
Deals 196.22 DMG to an enemy and Stuns for 2 actions. Grants 1 AP upon felling an enemy.
3
202.44
2 actions
Deals 202.44 DMG to an enemy and Stuns for 2 actions. Grants 1 AP upon felling an enemy.
4
227.32
2 actions
Deals 227.32 DMG to an enemy and Stuns for 2 actions. Grants 1 AP upon felling an enemy.
5
233.54
2 actions
Deals 233.54 DMG to an enemy and Stuns for 2 actions. Grants 1 AP upon felling an enemy.
6
239.76
2 actions
Deals 239.76 DMG to an enemy and Stuns for 2 actions. Grants 1 AP upon felling an enemy.
7
264.64
2 actions
Deals 264.64 DMG to an enemy and Stuns for 2 actions. Grants 1 AP upon felling an enemy.
8
270.86
2 actions
Deals 270.86 DMG to an enemy and Stuns for 2 actions. Grants 1 AP upon felling an enemy.
9
277.08
2 actions
Deals 277.08 DMG to an enemy and Stuns for 2 actions. Grants 1 AP upon felling an enemy.
10
296.4
2 actions
Deals 296.4 DMG to an enemy and Stuns for 2 actions. Grants 1 AP upon felling an enemy.
11
296.4
2 actions
Clears all debuffs, deals 296.4 DMG to an enemy, and Stuns for 2 actions. Grants 1 AP upon felling an enemy.
12
317.68
2 actions
Clears all debuffs, deals 317.68 DMG to an enemy, and Stuns for 2 actions. Grants 1 AP upon felling an enemy.
13
338.96
2 actions
Clears all debuffs, deals 338.96 DMG to an enemy, and Stuns for 2 actions. Grants 1 AP upon felling an enemy.
14
360.24
2 actions
Clears all debuffs, deals 360.24 DMG to an enemy, and Stuns for 2 actions. Grants 1 AP upon felling an enemy.
15
381.52
2 actions
Clears all debuffs, deals 381.52 DMG to an enemy, and Stuns for 2 actions. Grants 1 AP upon felling an enemy.
A1
Sauvignon
1 AP
Deals 110 DMG to enemy. Stuns for 1 action upon rendering target below 70%HP.
DMG
110Previous—· ΔBaseline
STUN
1 actionPrevious—· ΔBaseline
All 15 Levels
Sauvignon · Effect values, not final battle damage. Zero means the effect is absent.
Sauvignon · exact progression
Lv.
Damage value
Stun duration
1
110
1 action
Deals 110 DMG to enemy. Stuns for 1 action upon rendering target below 70%HP.
2
113.42
1 action
Deals 113.42 DMG to enemy. Stuns for 1 action upon rendering target below 70%HP.
3
116.84
1 action
Deals 116.84 DMG to enemy. Stuns for 1 action upon rendering target below 70%HP.
4
130.52
1 action
Deals 130.52 DMG to enemy. Stuns for 1 action upon rendering target below 70%HP.
5
133.94
1 action
Deals 133.94 DMG to enemy. Stuns for 1 action upon rendering target below 70%HP.
6
137.36
1 action
Deals 137.36 DMG to enemy. Stuns for 1 action upon rendering target below 70%HP.
7
151.04
1 action
Deals 151.04 DMG to enemy. Stuns for 1 action upon rendering target below 70%HP.
8
154.46
1 action
Deals 154.46 DMG to enemy. Stuns for 1 action upon rendering target below 70%HP.
9
157.88
1 action
Deals 157.88 DMG to enemy. Stuns for 1 action upon rendering target below 70%HP.
10
171.6
1 action
Deals 171.6 DMG to enemy. Stuns for 1 action upon rendering target below 70%HP.
11
183.92
1 action
Deals 183.92 DMG to enemy. Stuns for 1 action upon rendering target below 70%HP.
12
196.24
1 action
Deals 196.24 DMG to enemy. Stuns for 1 action upon rendering target below 70%HP.
13
208.56
1 action
Deals 208.56 DMG to enemy. Stuns for 1 action upon rendering target below 70%HP.
14
220.88
1 action
Deals 220.88 DMG to enemy. Stuns for 1 action upon rendering target below 70%HP.
15
233.2
1 action
Deals 233.2 DMG to enemy. Stuns for 1 action upon rendering target below 70%HP.
P1
Aegis Rampart
Passive trigger
Trigger: before being attacked. Guards25% of DMG.
GUARD
25%Previous—· ΔBaseline
All 15 Levels
Aegis Rampart · Effect values, not final battle damage. Zero means the effect is absent.
Aegis Rampart · exact progression
Lv.
Guarded damage
1
25%
Trigger: before being attacked. Guards25% of DMG.
2
26.38%
Trigger: before being attacked. Guards26.38% of DMG.
3
27.76%
Trigger: before being attacked. Guards27.76% of DMG.
4
33.28%
Trigger: before being attacked. Guards33.28% of DMG.
5
34.66%
Trigger: before being attacked. Guards34.66% of DMG.
6
36.04%
Trigger: before being attacked. Guards36.04% of DMG.
7
41.56%
Trigger: before being attacked. Guards41.56% of DMG.
8
42.94%
Trigger: before being attacked. Guards42.94% of DMG.
9
44.32%
Trigger: before being attacked. Guards44.32% of DMG.
10
50%
Trigger: before being attacked. Guards50% of DMG.
11
55%
Trigger: before being attacked. Guards55% of DMG.
12
60%
Trigger: before being attacked. Guards60% of DMG.
13
65%
Trigger: before being attacked. Guards65% of DMG.
14
70%
Trigger: before being attacked. Guards70% of DMG.
15
75%
Trigger: before being attacked. Guards75% of DMG.
P2
Glory Call
Passive trigger
Trigger: end of turn. Increases rear ally ATK by 15% for 2 actions (stacks). Adds 1 to Comical rear ally39;s EX Gauge. Does not trigger if fewer than 4 allies are up.
ATK effect
15%Previous—· ΔBaseline
DEF effect
0%Previous—· ΔBaseline
All 15 Levels
Glory Call · Effect values, not final battle damage. Zero means the effect is absent.
Glory Call · exact progression
Lv.
ATK effect
DEF effect
1
15%
0%
Trigger: end of turn. Increases rear ally ATK by 15% for 2 actions (stacks). Adds 1 to Comical rear ally39;s EX Gauge. Does not trigger if fewer than 4 allies are up.
2
15.83%
0%
Trigger: end of turn. Increases rear ally ATK by 15.83% for 2 actions (stacks). Adds 1 to Comical rear ally39;s EX Gauge. Does not trigger if fewer than 4 allies are up.
3
16.66%
0%
Trigger: end of turn. Increases rear ally ATK by 16.66% for 2 actions (stacks). Adds 1 to Comical rear ally39;s EX Gauge. Does not trigger if fewer than 4 allies are up.
4
19.98%
0%
Trigger: end of turn. Increases rear ally ATK by 19.98% for 2 actions (stacks). Adds 1 to Comical rear ally39;s EX Gauge. Does not trigger if fewer than 4 allies are up.
5
20.81%
0%
Trigger: end of turn. Increases rear ally ATK by 20.81% for 2 actions (stacks). Adds 1 to Comical rear ally39;s EX Gauge. Does not trigger if fewer than 4 allies are up.
6
21.64%
0%
Trigger: end of turn. Increases rear ally ATK by 21.64% for 2 actions (stacks). Adds 1 to Comical rear ally39;s EX Gauge. Does not trigger if fewer than 4 allies are up.
7
24.96%
0%
Trigger: end of turn. Increases rear ally ATK by 24.96% for 2 actions (stacks). Adds 1 to Comical rear ally39;s EX Gauge. Does not trigger if fewer than 4 allies are up.
8
25.79%
0%
Trigger: end of turn. Increases rear ally ATK by 25.79% for 2 actions (stacks). Adds 1 to Comical rear ally39;s EX Gauge. Does not trigger if fewer than 4 allies are up.
9
26.62%
0%
Trigger: end of turn. Increases rear ally ATK by 26.62% for 2 actions (stacks). Adds 1 to Comical rear ally39;s EX Gauge. Does not trigger if fewer than 4 allies are up.
10
30%
0%
Trigger: end of turn. Increases rear ally ATK by 30% for 2 actions (stacks). Adds 1 to Comical rear ally39;s EX Gauge. Does not trigger if fewer than 4 allies are up.
11
30%
15%
Trigger: end of turn. Increases rear ally ATK by 30% and DEF by 15% for 2 actions (stacks). Adds 1 to Comical rear ally39;s EX Gauge. Does not trigger if fewer than 4 allies are up.
12
30%
16.25%
Trigger: end of turn. Increases rear ally ATK by 30% and DEF by 16.25% for 2 actions (stacks). Adds 1 to Comical rear ally39;s EX Gauge. Does not trigger if fewer than 4 allies are up.
13
30%
17.5%
Trigger: end of turn. Increases rear ally ATK by 30% and DEF by 17.5% for 2 actions (stacks). Adds 1 to Comical rear ally39;s EX Gauge. Does not trigger if fewer than 4 allies are up.
14
30%
18.75%
Trigger: end of turn. Increases rear ally ATK by 30% and DEF by 18.75% for 2 actions (stacks). Adds 1 to Comical rear ally39;s EX Gauge. Does not trigger if fewer than 4 allies are up.
15
30%
20%
Trigger: end of turn. Increases rear ally ATK by 30% and DEF by 20% for 2 actions (stacks). Adds 1 to Comical rear ally39;s EX Gauge. Does not trigger if fewer than 4 allies are up.
P3
Blood Oath
Passive trigger
Trigger: ally falling. Increases allies39; ATK by 3% and DEF by 3% (stacks).
ATK effect
3%Previous—· ΔBaseline
DEF effect
3%Previous—· ΔBaseline
All 15 Levels
Blood Oath · Effect values, not final battle damage. Zero means the effect is absent.
Blood Oath · exact progression
Lv.
ATK effect
DEF effect
1
3%
3%
Trigger: ally falling. Increases allies39; ATK by 3% and DEF by 3% (stacks).
2
3.16%
3.16%
Trigger: ally falling. Increases allies39; ATK by 3.16% and DEF by 3.16% (stacks).
3
3.32%
3.32%
Trigger: ally falling. Increases allies39; ATK by 3.32% and DEF by 3.32% (stacks).
4
3.96%
3.96%
Trigger: ally falling. Increases allies39; ATK by 3.96% and DEF by 3.96% (stacks).
5
4.12%
4.12%
Trigger: ally falling. Increases allies39; ATK by 4.12% and DEF by 4.12% (stacks).
6
4.28%
4.28%
Trigger: ally falling. Increases allies39; ATK by 4.28% and DEF by 4.28% (stacks).
7
4.92%
4.92%
Trigger: ally falling. Increases allies39; ATK by 4.92% and DEF by 4.92% (stacks).
8
5.08%
5.08%
Trigger: ally falling. Increases allies39; ATK by 5.08% and DEF by 5.08% (stacks).
9
5.24%
5.24%
Trigger: ally falling. Increases allies39; ATK by 5.24% and DEF by 5.24% (stacks).
10
6%
6%
Trigger: ally falling. Increases allies39; ATK by 6% and DEF by 6% (stacks).
11
6%
6%
Trigger: ally falling. Increases allies39; ATK by 6% and DEF by 6% (stacks). Increases allies39; EX Gauges by 1.
12
7%
7%
Trigger: ally falling. Increases allies39; ATK by 7% and DEF by 7% (stacks). Increases allies39; EX Gauges by 1.
13
8%
8%
Trigger: ally falling. Increases allies39; ATK by 8% and DEF by 8% (stacks). Increases allies39; EX Gauges by 1.
14
9%
9%
Trigger: ally falling. Increases allies39; ATK by 9% and DEF by 9% (stacks). Increases allies39; EX Gauges by 1.
15
10%
10%
Trigger: ally falling. Increases allies39; ATK by 10% and DEF by 10% (stacks). Increases allies39; EX Gauges by 1.
Stats & Limit Break
PRIMARY REFERENCE
SSR · Lv.1
Resulting stats
Selected endpoint
Stat / grade
Selected
Limit Break bonus
HP B
1,019
0
ATK A
887
0
DEF B
439
0
SPD A
437
0
Critical rate B
15%
0 pp
Limit Break
Bonus over SSR at the selected level · choose a rarity
Rarity
HP
ATK
DEF
SPD
CRT
0
0
0
0
0 pp
+510
+444
+220
0
0 pp
+1,020
+888
+440
0
0 pp
+1,530
+1,332
+660
0
0 pp
+2,040
+1,776
+880
0
0 pp
+2,448
+2,131
+1,056
0
+1 pp
+2,856
+2,486
+1,232
0
+2 pp
+3,264
+2,841
+1,408
0
+3 pp
+3,672
+3,196
+1,584
0
+4 pp
+4,080
+3,551
+1,760
0
+5 pp
What these values include
Captured Lv.1 and Lv.200 endpoints at 10 rarities. The upper endpoint is a reference value, not a reachable cap claim for every rarity. Limit Break bonuses are differences between captured rarities at the same level. Intermediate levels, affection and equipment are not estimated.
Availability
Global
Available in Global. The full-launch roster will be rechecked when released.
First JP release
2025-09-03
Full Global launch date
Not verified
JP reference evidence
Kamigame primary / Gamerch cross-check. Global balance is not verified.
Overall: Kamigame SS / Gamerch Not rated — Cross-check pending
Maze: Kamigame S+ / Gamerch Not rated — Cross-check pending
Tactical: Kamigame SS / Gamerch Not rated — Cross-check pending
PVE/PVP are this source’s categories, not exact equivalents of Overall/Maze/Tactical Exercise. Not an independent JP vote. Checked 2026-10-04. Unrated R/SR versions may be grouped into its bottom tier; this does not establish measured performance.
Match the reported trigger, target and attribute requirements to the encounter before choosing teammates.
Named team combinations await combat evidence. No universal team or tier ranking is inferred from skill tables.
Notes
Inspect Lv.10 → 11 across the captured skills. Changed effect values can matter more than damage scaling; their value still depends on triggers, target conditions and enemy immunity.
Captured game data · Checked 2026-10-04. Some information may differ from the current game version. Refer to the field sources below.
Sources & artwork credits
Global availability is verified by the official Global demo capture; full-launch verification remains pending. Captured gameplay fields and community JP identities are separately sourced. Unverified skills, stats and cost mappings remain unavailable.